STAR WARS™ Jedi Knight II - Jedi Outcast™ Download For Mac



Star Wars: Jedi Knight 2 Demo. This Jedi Knight 2 Demo contains a level not previously seen in the retail version of the game. Use your trusty lightsaber or five other weapons against enemies along with the Force powers that are at your disposal. Star Wars Jedi Knight 2: Jedi Outcast review. System Requirements CPU: PII 350, 400MHz for Mac HDD: 665 MB RAM: 64 MB of RAM or 128 MB of RAM for Windows 2000, XP, Mac OS: Windows 95 OSR2, 98, ME, 2000, XP, MacOS 9 VIDEO: 16 MB Open GL compatible PCI or AGP graphics card SOUND: 16-bit Direct X 8.x compatible sound card CD-ROM: 4x CD-ROM drive or faster required MODEM: 56K or faster connection.

5
614.6 MB

Developer: Raven Software

Star Warstm Jedi Knight Ii Jedi Outcasttm

Jedi

Release date: 2003

Version: 1 + Full Game

Interface language: English

Tablet: Not required

Platform: PowerPC/Intel

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Star Wars Jedi Knight II: Jedi Outcast is a first and third-person action game in the Star Wars: Jedi Knight series released in 2002. The Microsoft Windows and OS X versions were developed by Raven Software, and the Xbox and GameCube versions by Vicarious Visions and published by LucasArts. The OS X version was published by Aspyr. Powered by the id Tech 3 game engine, the game primarily revolves around ranged and melee combat, with the player capable of wielding classic Star Wars weapons such as blasters, lightsabers and Force powers.

The game features both single-player and multiplayer modes. The story-driven single-player campaign is set in the Star Wars expanded universe two years after the events of Mysteries of the Sith. The plot follows Kyle Katarn as he fights against the Dark Jedi Desann and his followers. The game was critically well-received on all platforms, with scores on Metacritic of 89 out of 100 for the PC version, 81 out of 100 for the Xbox version, and 75 out of 100 for the GameCube version.

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In 2003, a sequel titled Star Wars Jedi Knight: Jedi Academy was released for the Xbox, Mac OS and PC. In 2006, the PC version of Jedi Outcast was re-released with four other Star Wars games in a pack entitled Star Wars: The Best of PC. On September 16, 2009, the game was re-released with the other Jedi Knight games (Star Wars: Dark Forces, Star Wars Jedi Knight: Dark Forces II, Mysteries of the Sith and Jedi Academy) onto Steam and Direct2Drive. A Nintendo Switch and PlayStation 4 port with no multiplayer mode was announced on September 4, 2019; with a release date of September 24, 2019.

Outcast™

Gameplay

Jedi Outcast allows the player to wield a variety of firearms from the Star Wars franchise, as well as lightsabers and Force powers. The player can choose whether to use first or third-person perspective for each weapon, including the lightsaber. Combat is standard for the shooter genre, offering players an array of energy and projectile weapons, plus a variety of explosives. Players have health and shield meters, each of which is replenished separately.

Screenshots from the game Star Wars Jedi Knight II: Jedi Outcast

System requirements Star Wars Jedi Knight II: Jedi Outcast for Mac Os:

Star Warstm Jedi Knight Ii Jedi Outcast

  • OS: Mac OS X 10.2.6 or later
  • CPU Processor: PowerPC G3 or later
  • CPU Speed: 500 MHz or faster
  • Memory: 256 MB or higher
  • Video Card: (ATI): Radeon 7500 or better, (NVidia): GeForce2 MX or better
  • Video Memory (VRam): 32 MB or higher

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There are several ways to become a Jedi Knight: You could knock on George Lucas’ door and demand a leading role in Star Wars: Episode 3. Alternatively you could go down the pub, sink ten pints of loudmouth soup and leap from table to table swinging a big stickaround claiming to be Luke Skywalker. Failing that you could sit cross-legged in the middle of an RAF base and attempt to levitate Harrier Jump Jets using nothing but the power of your mind. However, by far the easiest is to wait a couple of months and play Jedi Knight 2: Jedi Outcast.

Do Not Underestimate...

A mere year in development, JK2 has to be one of the quickest high-profile games ever made. On one hand this is great news: we’ll have a Star Wars first-person shooter utilising Quake III: Team Arena technology upon us before we can say: 'Aren’t you a little short to be a stormtrooper?' On the other hand, there’s the distinct possibility that this project may have been just a little rushed.

The fact that the Q3 engine is powering this latest escapade is reassuring, and with Raven software at the helm signs are also good. With the bulk of the code already in place, technicalities aside, all Raven has to do is tweak the gameplay and create the Star Wars character models and scenery. And even then they’re saving time by re-using levels from previous Dark Forces and Jedi Knight games.

For more cynical gamers the words 'cheats’ and 'rip-off immediately spring to mind. Yet, cast your mind back to some of the stunning level design seen in Jedi Knight and Mysteries Of The Sith and it’s easy to understand why levels like the Vertical City have been brought back.Don’t be misled into thinking this is just a 21st-century remake though.

Admittedly JK2 has its fair share of hand-me-downs’, yet LucasArts has also delved deep into Star Wars mythology to deliver original designs with a familiar feel. Cloud City where Darth Vader and Luke Skywalker fought in The Empire Strikes Back is one of many locations fans will recognise from the films. But if that still isn’t reassuring enough for you, you can always design your own, on the JK2 level editor that will ship with the game.

Mr Trooper I Presume?

The plot of JK2 is loosely based upon Star Wars novels covering events proceeding Return Of The Jedi, and of course JK and Mysteries Of The Sith. So, without getting bogged down in history, let’s just say that ex-Jedi, Kyle Katarn is back and must relearn how to use The Force (how can you forget how to use something like that?) in order to eliminate one of the most menacing threats the galaxy has faced.

In other words it’s business as usual with hordes of stormtroopers and a whole cacophony of strange beasts to blast, annihilate, disseminate and destroy in as many ways as you can possibly think of during 20 levels of futuristic, FPS brutality.

Well mostly FPS. We say mostly because it’s possible to use any of the game’s 12 weapons in a third-person view. Generally speaking you’ll probably want to give that a miss; as always it’s the first-person viewpoint where the Q3 engine really excels.

The only exception is the lightsaber - and what a shimmering beam of beauty it is too. To truly appreciate the splendour of this devastating tool, the third-person view is a must. If you thought the feel of the lightsaber in the first game was special, wait until you get your sweaty hands around this little number. The showering display of sparks and amazing sound effects as lightsaber crashes upon lightsaber almost brings tears to your eyes.Equally impressive are the Jodis training at the Jedi Academy on Yavin 4. You can watch them perform huge leaps, spring off walls, spin, roll and more, all of which you will eventually be able to do yourself - once you’ve mastered The Force.

Ground Force?

As in JK, mastering your Force powers is imperative. There are 11 of them in total including mind trick, lightning, saber throw, heal and jump - all with three power-up levels. This is slightly different from the way Force worked in JK, as Graham Fuchs from Activision explains: 'We’ve forgone the Light Side/Dark Side stars from the previous titles. Here, as you progress through the game, your Force powers increase naturally. Usually at the end of a level you are told which power has increased. What we’ve tried to do is have a distinct level for each of the powers. Rather than just adding another star so that you can run a little faster or jump a little higher, each power-up level does something different.'

The Heal Force is a perfect example of this. You can only use first level heal while standing still; second level heal can be used whilst running and attacking though it heals over time; and third level heal acts instantly. It’s also possible to use combinations of two or more powers at once.

But once again, fans of the original JK will be worried that they have no influence whatsoever over the way their character develops. This was after all a popular feature of JK that added a very subtle, yet albeit distinct RPG slant to the game.

Multiple Attack

It’s not all bad news though. In the multiplayer game the availability of Force powers as pick-ups means you can still develop your character the way you want. And while we’re on the subject, expect the usual array of multiplayer treats encompassing a dozen maps and 32-player Capture The Flag, Deathmatch and Free-for-all game types. And as an extra bonus, LAN and Internet players even get to choose the colour of their lightsaber. OK, it may sound petty, but it’s something obsessive Star Wars fans have been crying out for. There is a practical use too; it provides online Jedis with a totally unique look.

But what other weapons will we be treated to? As previously mentioned there are 12 in total including your standard blaster, a stun baton, a rather tasty crossbow, trusty old thermal detonators, a wicked laser rifle featuring an liber-powerful zoom, and a lethal disintegrate gun that does exactly that. Standard model damage also applies, as in a single shot to the head proves infinitely more effective than a dozen or so blaster shots into a stormtrooper’s foot. You’ll also be delighted to learn that all enemies can be dismembered in some way with the lightsaber.

Controversy Will Reign Supreme

Star Wars™ Jedi Knight Ii - Jedi Outcast™ Download For Mac Os

All these delights are played out over nine different environments ranging from space stations to vast outdoor levels. As you would expect, each one of these is painstakingly detailed and in homage to JK2s predecessor the sheer dramatic sense of size and space is utterly breathtaking. Couple that with John Williams’ dynamic soundtrack and the scene is set for one hell of a Star Wars experience.

Star Wars Jedi Knight Jedi Outcast Download

Controversy and disagreement will not be far away though. Your lack of influence over the way Kyle develops will cause friction amongst the reviewing fraternity, and importing old levels from ancient games is another contentious issue. Still, with everything else that JK2 has up its sleeve, we can’t help feeling that good will triumph over evil, and that ultimately we’ll be treated to the kind of quality shooter a marriage between Star Wars and Qua/ce III should surely produce. Roll on April.